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Posted 20 hours ago

Outdoor Light Control Switch Dusk Dawn Day Night Photocell Sensor IP54 IP55 IP65 Exterior Outdoor Lighting Auto On Off Energy Saving Outside Mounting Waterproof (HSPC3)

£9.9£99Clearance
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About this deal

style="text-align:center" |39.82% Crossbows can be repaired in an [[anvil]] or [[grindstone]] by combining two crossbows. Any loaded ammunition is retained from the crossbow in the first slot but sacrificed from the crossbow in the second slot. Melon Stem with data value 15.png|The final version of the melon stem with age 15, as seen in-game.

v0.8.0|snap=build 2|[[File:Iron Door JE2 BE5.png|32px]] The textures of iron doors have been changed to before v0.2.1 alpha2.}}

1.10.0|snap=beta 1.10.0.3|[[File:Flint and Steel JE4 BE2.png|32px]] The texture of flint and steel has been changed.}} A motion detector is a brilliant way to reduce your electricity costs. Only lighting a space when you need it saves you a considerable amount of money, and increases your energy efficiency better than any other lighting option. 1.7|Flint and steel, along with [[fire]] itself, [[explosion]]s and [[Mechanics/Redstone/Circuit|redstone]] are now the only ways to activate [[TNT]].{{tweet|jeb_|78154891637436416}}}} nbt|compound|display}}: How the map looks in an item slot. See also [[Player.dat_format#Display Properties]]. At Brite Lighting & Electrical, we are all about joy and smiles, and love anything that has the potential to light up our customers’ lives!

activates adjacent redstone mechanisms, including above and below, such as pistons, redstone lamps, etc. style="text-align:center" |51.2% |snap=beta 1.17.0.54|[[File:Raw Gold JE3.png|32px]] The texture of raw gold has been changed.}}

Sensor Night Lights

Causes the crossbow to disappear instead of dropping on the ground when the player dies. The {{cmd|gamerule keepInventory}} overrides this. nbt|byte|type}}: The ID of the [[Map#Map icons|map icon]]: 8 for a mansion map, 9 for a monument map, 26 for a treasure map.

|snap=19w39a|Attached melon stems now [[drops|drop]] seeds again.{{bug|MC-136360}}}}style="text-align:center" |39.44% File:Hopper GUI.png|thumb|176px|Hopper GUI showing the hopper's five slots of inventory at the top and the player's inventory below.]]

|snap=13w02a|[[File:Hopper (item) JE2 BE1.png|32px]] The [[inventory]] sprite of hoppers has been changed. style="text-align:center" |15.64% style="text-align:center" |81.3% powered '''[[redstone dust]]''' configured to point at the door or a directionless "dot" next to it; a door is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction.File:Melon Stem Age 8 JE4.png|32px]] [[File:Melon Stem Age 9 JE4.png|32px]] [[File:Melon Stem Age 10 JE4.png|32px]] [[File:Melon Stem Age 11 JE4.png|32px]] [[File:Melon Stem Age 12 JE4.png|32px]] [[File:Melon Stem Age 13 JE4.png|32px]] [[File:Melon Stem Age 14 JE4.png|32px]] [[File:Melon Stem Age 15 JE4.png|32px]] Melon stems with age values 8 through 15 now show a tinted [[trapdoor]] texture. style="text-align:center" |4.62% nbt|compound}}: One of these for each icon on the map. Explorer maps always have at least one representing their target. 20100219|[[File:Flint and Steel JE3 BE1.png|32px]] The texture of flint and steel has been changed, due to its new crafting recipe. |snap=19w03c|Hoppers now use correct cullface arguments, and some redundant faces have also been deleted.}}

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